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  <url><loc>https://controleurope-wiki.wiki/guides/how-to-play/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/e2847a9f-7850-4381-8cd5-c4b5bdaad913.jpg</image:loc><image:title>How to play Control Europe</image:title><image:caption>Camera keys, the free group bonus, and the first-hour order: upgrade cities, read the money panel, then spend political power.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/choosing-a-country/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/28219dca-cb30-4f93-818c-7f1a2327c82e.jpg</image:loc><image:title>Choosing a country in Control Europe</image:title><image:caption>Large countries forgive mistakes and small countries research more cheaply. China, the United States, India, and San Marino are the documented examples.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/formables/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/e2847a9f-7850-4381-8cd5-c4b5bdaad913.jpg</image:loc><image:title>How formables work</image:title><image:caption>Control every required city, including occupations. Medal gates, win gates, and the milestone table sit on top of that single rule.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/military-units/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/28219dca-cb30-4f93-818c-7f1a2327c82e.jpg</image:loc><image:title>Military units, costs, and counters</image:title><image:caption>Eight units with spawn cost, upkeep, and the matchups that are actually published, including carriers added in April 2026.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/cities-and-economy/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/101ff992-93cd-4feb-a49b-467f89c1b44b.jpg</image:loc><image:title>Cities, money, and manpower</image:title><image:caption>City tier raises tax and manpower together. Occupied cities do not spawn units, and the manpower cap is 2% of population.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/alliances-and-war/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/28219dca-cb30-4f93-818c-7f1a2327c82e.jpg</image:loc><image:title>Alliances, political power, and war</image:title><image:caption>Europe-map wars cost 50 political power to justify and 10 to declare. Breaking an alliance gives the other side four months.</image:caption></image:image></url>
  <url><loc>https://controleurope-wiki.wiki/guides/medals-and-shop/</loc><lastmod>2026-10-03T01:58:07Z</lastmod><image:image><image:loc>https://i.f-image.com/images/101ff992-93cd-4feb-a49b-467f89c1b44b.jpg</image:loc><image:title>Medals, wins, and the Robux shop</image:title><image:caption>Medals buy formables and cannot be purchased. The Robux shop sells temporary boosts, upgrade speed, and cosmetics.</image:caption></image:image></url>
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