Maps

World War I Europe

World War I Europe is a Control Europe scenario. No starting military.

World War I Europe in Control Europe

World War I Europe: World War I Europe is a Control Europe scenario. No starting military. Get it by Choose the scenario when loading a map. As of the October 2025 maps note, three map types are private-server exclusive and public servers use the default maps. Use it to Check whether this scenario has formables…

What is World War I Europe?

The 1914 Europe counterpart. 23 countries. No nation starts with a military, and there are no formables. Vatican is weakest and the Russian Empire is strongest.

Published facts

World War I Europe facts
FactValue
ScopeEurope
FormablesNo

How do you get World War I Europe?

Choose the scenario when loading a map. As of the October 2025 maps note, three map types are private-server exclusive and public servers use the default maps.

How do you use World War I Europe?

Check whether this scenario has formables before you plan a transformation run. On Europe variants, read the starting-army line: modern Europe gives 30,000 infantry, while several historical Europe maps give troops only to a few countries or to none.

FAQ

World War I Europe questions

Why can't I spawn troops in a city I just took?

Occupied cities cannot spawn units. Annex them while you are at peace with the owner, or eliminate that country.

How much political power does a war cost?

Justification is 50 on the Europe map and 17 on the world map. Declaring costs 10 more. Default production is +0.25 per day, capped at 500.

Which units can damage a battleship?

Only planes, artillery, and missile launchers. Tanks and infantry do not damage it.

Does Control Europe have codes?

No. There is no redemption box. Join the ShkatulkaGames group for a permanent +5% tax, +5% manpower, and +2 damage.

How do you form a country?

Control every city that formable requires, including cities you only occupy, then use the formable panel. Some formables also need medals or wins, and each one can be formed once per server.